Then just fall down another side while spurting your jump jets every couple of stories to slow your fall. Just go up one side from a moderate distance and you can see the entire width of the building and orbs that are hanging there won't be invisible. In areas with many tall but narrow buildings you can go up one side very quickly at max agility. Again, a couple of my last orbs in a region were on top of the monorail in a location that I had somehow managed to miss walking. Agility orbs are regularly on top of the highest "tower" on the support strut or on the access walkway around the "front" and hidden orbs are often either under the "arch" that crosses over the top of the monorail or on the access walkway. Several of my last orbs were on top of a building hanging just high enough that the orb sound wasn't audible and placed just so that a casual stroll up to the top of the building would leave it out of the camera's sight but not so high that it was invisible from standing on the building and looking up.Ĭompletely traverse the monorail tops within each area. There are some tricks to hunting that I discovered were helpful that I'll put into a spoiler. I just focused on clearing out each of the regions in turn. When it comes to hunting them down, the regional count is a fantastic thing. 250 of them are hidden orbs and 750 of them are agility orbs. This is a game that tracks each orb collected in the achievement tracker so you can see what total percentage you are by looking at the achievement in the Xbox UI. I ended up stumbling on the total count somewhere (probably on TrueAchievements) so when I got down to only one or two regions left doing the subtraction was simple.Įdit: actually, you can but only in percentage. Not in terms of overall count for Agility Orbs. It's just slightly more gratifying than frustrating. I've never gotten too fixated on collectibles before, but this is somehow different. And I've only completed the Outlands, Gateway and Exhange, so far. Is there a place you can see the total progress? I only see area-by-area stats. It's certainly a cheap enough ask to pay for that for a month. If enough people on Ars seem to be liking it, I might sign up for game pass and give it a try at some point. I would have said all I wanted was just more Crackdown, but I found what was there wasn't hitting as strong as the original so it didn't take much frustration with the ill-conceived new bits to make me call it quits.Īfter Crackdown 2 and 12 years removed from my love of the original, I just have a hard time mustering any enthusiasm- especially in the face of lukewarm reviews that criticize the game for feeling archaic. It would regularly block progress behind set piece fights that locked you into a tight arena with fail conditions, which was no fun at all. Unfortunately, Crackdown 2 came after a lengthy 3-year wait, felt like a cheap reskin of the game that failed to evolve it in any way, and what changes had been made demonstrated a fundamental lack of understanding of what Crackdown enjoyable in the first place- traversal and freedom. Despite feeling kind of cheap and rough around the edges in many ways, it was a delightful freeform exploration playground in a way that I'm not sure any game has ever done for me besides Just Cause 2. I was a huge fan of Crackdown back in the day I must have played through the campaign easily a half-dozen times or more.
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